CORE KEEPER GAMEPLAY FUNDAMENTOS EXPLICADO

Core Keeper Gameplay Fundamentos Explicado

Core Keeper Gameplay Fundamentos Explicado

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The combat could use some love, as well as the loot that drops from these combat encounters. Armour and weapons should feel more interesting to find, and the balance needs a fair bit of work to not feel jarring.  

You can't really make these items until you get to the mid-game, either, so take advantage of the Core's Waypoint in the early game and build your base near it!

There are definitely some nice bonuses — like the Explorer’s lantern or the Miner starting with an upgraded pickaxe — but no one class is going to give you a huge advantage over any of the others.

Thank you for your support, we’re putting a lot of work into addressing these issues and developing the game beyond 1.0, and we can’t wait to share more info on what we’ve got planned for future content updates soon!

If you’ve reported an issue that isn’t listed above, fear not! We are working through each and every bug report that we receive, and we’ll be addressing these in due course. It might just be that your issue requires a little more investigation so that we can ensure we’re working on an appropriate fix.

I defeated one boss like 10 times in the early game, only to discover that they dropped a Magic weapon, when I decided to kill them once more at the end. I cant even imagine the expierience of having to play a Magic class, and actually having to redo a boss so many times with a sub-optimal setup, only to get 1 upgreade.

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Chest is the only paintable item storage, as space efficiently as any later on. Adjacent workbenches pull directly from them.

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As can their respective Titan bosses. But Core Keeper Gameplay it's strongly suggested to take them on in the order listed below, due to the workbench upgrade chain, mining damage and mob and boss difficulty scaling.

I queued for a Final Fantasy 14 boss fight in real life and it was shockingly similar to doing it from the comfort of my PC

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I just bought the game and just like Minecraft it throws me into a dungeon and explains basically nothing. The crafting menu is so pixelated it feels quite uncompfortable for the eyes and controls fell les intuitive then what I know from other games.... however enough of whining. What am I supposed to acive here?...

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